RTUComputer ScienceYr 2024 · Sem 52024

Q5Computer Graphics and Multimedia

Question

2 marks

Define Shading.

Answer

Shading is the process of determining the color and intensity of surface pixels by simulating light-surface interaction in 3D graphics rendering.

Shading refers to the computation of color and illumination intensity at points on a 3D surface, simulating how light interacts with surfaces. It considers light source properties, surface material properties, and the geometric relationship between the surface, light, and viewer.

Main shading models include: Flat (Constant) Shading — entire polygon gets one color from face normal; Gouraud Shading — interpolates colors computed at vertices across the polygon; Phong Shading — interpolates surface normals and computes illumination per pixel, giving smoother and more realistic highlights.

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